Austin MGFest :: New Motion Summit :: May 16th

May 16, Saturday, 10am - 5pm at the 501 Studios
501 N IH 35, Corner of E. 5th St. and Brushy
View the Google map of this location
All three threads are united on Saturday for a series of presentations by top artists and designers from around Austin and the globe.
| 9:30am | Registration opens |
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| 10:00am |
Peter Kirn, Create Digital Motion/Create Digital Music |
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| 10:30am |
Mason Dixon, School of the Art Institute of Chicago |
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| 11:00am | "Active Search Marketing for Online Video" Tex Mitchell, AllCity Technology |
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| 11:30am | "Design Practices for Effective Audio" Jason Cobb |
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| 12:00pm |
Arie L. Stavchansky |
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| 12:30pm |
Jason Asbahr, Monstrous |
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| 1:00pm | Lunch Break |
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| 2:00pm |
Jon Cates, New Media, School of the Art Institute of Chicago |
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| 2:30pm |
Darrin Frankovitz, Lead Trainer, Maxon |
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| 3:00pm |
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| 3:30pm |
Lee Brenner and Hal Saville, thirteen23 |
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| 4:00pm | ||
| 4:30pm | "Hollywood Draws First Blood: Motion Graphics and Media Influences on Future Technologies" Rick Barraza, Experience Architect, Cynergy |
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| 5:00pm | Dinner Break |
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| 8:00pm | ||
Also join us for:
Open Collaboration Summit
Sunday, May 17th, 10am-5pm
Hosted by University of Texas, Advanced Communications Technologies Laboratory
All three threads again come together on Sunday for a BarCamp-style open collaborative workshops. Participants are encouraged to bring projects to discuss and work on with other participants. This Motion+Sound+Code BarCamp will be an opportunity to put the new skills acquired during the festival to practical use, cementing the knowledge and sharing the new possibilities.
Legendary Entertainment :: May 14-17
The $7 pass includes entrance to all MGFest Art & Entertainment events:
+ Four Motion Graphics Screenings






"We'll do it in Realtime" (pre-recorded)
"A New History of Tomorrow's Interfaces"
"Controlling Natural Phenomena in 2D and 3D Graphics"
"Game Development on iPhone and Wii"
"Archiving the New Media Art of the 70's" (pre-recorded)
"Graphics on the move - exploring 3D production in CINEMA 4D"
"Collaboration That Works: Tips for Building A Team On Any Job"
"Meaningful Software Experiences through Code and Design"